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RoadRunner Asset Types

Assets are 3D models, textures, GIS files, and other data that are shared by multiple RoadRunner scenes. You can view and modify assets from the Library Browser. For information about how assets are stored in a project, see RoadRunner Project and Scene System.

RoadRunner also supports a variety of file formats for developing your own assets. For more details, see Create, Import, and Modify Assets.

RoadRunner comes installed with a small library of various assets to get you started. With a RoadRunner Asset Library Add-On license, you can install hundreds of additional assets to use in your scenes.

Texture and Material Assets

Material assets are used to define the visual properties of surfaces, sidewalks, lanes, and other objects. Texture assets are image files, typically used as texture channels for material assets.

AssetDescription
Define texture channels for material assets.
Define visual properties of surfaces, sidewalks, lanes, and other objects.

Prop Assets

Prop assets define 3D objects that you can place within a scene.

AssetDescription
Define extruded geometry for features such as walls, guard rails, and fences.
Define building support posts, such as for bridges and overpasses.
Define external 3D model files to add to scene.
Define collection of prop instances stored as single asset.
Define collections of props that have a random distribution.
Define standard and custom street signs.
Define dynamic traffic signal heads with lights.

Marking Assets

Marking assets define markings found on roads, such as crosswalks, lanes, and road stencils such as arrows, text, and symbols.

AssetDescription
Define crosswalk markings, such as color, width, and spacing.
Define lane markings, such as color, width, and dash spacing.
Define space-filling road markings, such as crosshatch and chevron markings.
Define road paint features, such as arrows, text, and symbols.

Road Assets

Road style assets are templates that specify the properties of new roads.

AssetDescription
Define templates that specify properties of new roads.

GIS Assets

Geographic information system (GIS) assets carry georeferencing information, which you can use to position these assets on the Earth. For information on finding GIS data resources that are compatible with RoadRunner, see GIS Data Resources for RoadRunner.

AssetDescription
Add GIS raster elevation data to scene.
Add GIS satellite and aerial imagery to scene for visual reference.
Add GIS shapefiles and other vector data to scene for visual reference.
Add aerial or vehicular point clouds to scene for visual reference.

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