Queue
Enqueue messages and entities
Libraries:
Simulink /
Messages & Events
SimEvents
Alternative Configurations of Queue Block:
Entity Queue
Description
This block stores entities or messages in a queue, based on the order of arrival or priority. Each element at the head of the queue departs when the downstream block is ready to accept it.
You can specify the capacity of the queue, and the policy when the queue is full. The block supports three different message or queue sorting policies, first-in-first out (FIFO), last-in-first out (LIFO), and priority. The priority queue can be used only when the Overwrite the oldest element if queue is full check box is cleared.
Examples
M/M/1 Queuing System
Model a single-queue single-server system with a single traffic source and an infinite storage capacity. In the notation, the M stands for Markovian; M/M/1 means that the system has a Poisson arrival process, an exponential service time distribution, and one server. Queuing theory provides exact theoretical results for some performance measures of an M/M/1 queuing system and this model makes it easy to compare empirical results with the corresponding theoretical results.
M/D/1 Queuing System
Model a single-queue single-server system that has a Poisson arrival process and a server with constant service time. The queue has an infinite storage capacity. In the notation, the M stands for Markovian; M/D/1 means that the system has a Poisson arrival process, a deterministic service time distribution, and one server.
G/G/1 Queuing System and Little's Law
Model a single-queue single-server system in which the interarrival time and the service time are uniformly distributed with fixed means of 1.1 and 1, respectively. The queue has an infinite storage capacity. In the notation, the G stands for a general distribution with a known mean and variance; G/G/1 means that the system's interarrival and service times are governed by such a general distribution, and that the system has one server. You can change the variances of the uniform distributions. You can use this model to examine Little's law.
Modeling Hybrid Systems - Tank Filling
A hybrid system with both continuous time and discrete event sections. The discrete event part models tanks, represented by entities, which are being queued and need to be filled up. Each tank has a "Capacity" attribute. The continuous time part models the process of filling up a tank, modeled by an Integrator. When a tank is filled to capacity, this event can be detected by a Hit Crossing block, which will generate a message corresponding to this event. The generated message will trigger the server to release the tank.
Model Traffic Intersections as a Queuing Network
Create a SimEvents® model to represent a vehicle traffic network and to investigate mean waiting time of vehicles when the network is in steady-state.
Ports
Input
Port_1 — Input entity or message
scalar | vector | matrix
Input entity or message that carries scalar, bus, or vector data to enter the queue.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
| Boolean
| enumerated
| bus
| fixed point
Output
Port_1 — Output entity or message
scalar | vector | matrix
Output port that allows entities or messages at the head of the queue to depart when a downstream block is ready to accept them.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
| Boolean
| enumerated
| bus
| fixed point
Port_d — Number of entities that have departed the block
scalar
Number of entities that have departed the block.
Dependencies
To enable this port, in the Statistics tab, select the Number of entities departed, d check box.
Data Types: double
Port_n — Number of entities that have not yet departed the block
scalar
Number of entities that have not yet departed the block.
Dependencies
To enable this port, in the Statistics tab, select the Number of entities in block, n check box.
Data Types: double
Port_w — Average wait time for entities in the block
scalar
Average wait time for entities in the block.
Dependencies
To enable this port, in the Statistics tab, select the Average wait, w check box.
Data Types: double
Port_l — Average length of the entity queue
scalar
Port_l outputs the average length of the entity queue.
Dependencies
To enable this port, in the Statistics tab, select the Average queue length, l check box.
Data Types: double
Port_ex — Number of entities extracted
scalar
Number of entities that are pulled out of this block.
Dependencies
To enable this port, in the Statistics tab, select the Number of entities extracted, ex check box.
Data Types: double
Parameters
Overwrite the oldest element if queue is full — Specify queue overwriting policy
on (default for Simulink®) | off (default for SimEvents®)
Select this check box to choose between two queue overwriting policies.
If you select the check box, an incoming message overwrites the oldest if the queue is full.
This mode represents a simple message buffer that you can use to generate asynchronous communication between Simulink components and production code.
If you clear the check box, the block does not accept new messages if the queue is full.
In this mode, you can manipulate entity data using event actions and visualize statistics.
To customize actions when entities or messages enter, exit, or are blocked, enter MATLAB® code in the
Entry action
,Exit action
, orBlocked action
field of the Event actions tab. For more information, see Events and Event Actions.For an example, see Manage Entities Using Event Actions.
Programmatic Use
Block Parameter:
QueueOverwriting |
Type: character vector |
Values: 'on'
| 'off' |
Default:
'on' (for Simulink) and 'off' (for SimEvents) |
Capacity — Specify the capacity of the queue
25 (default) | scalar
Specify the capacity of the queue.
Programmatic Use
Block Parameter:
Capacity |
Type: character vector |
Values: '25'
| scalar |
Default:
'25' |
Queue type — Choose the queue type
FIFO
(default) | LIFO
| Priority
Choose the queue type.
FIFO
— first-in-first-outLIFO
— last-in-first-outPriority
— store elements in order of priority, see Serve High-Priority Customers by Sorting Entities Based on Priority.Priority
can be selected when you clear the Overwrite the oldest element if queue is full check box.Note
Priority queue does not support
fixed point
data type.
Programmatic Use
Block Parameter:
QueueType |
Type: character vector |
Values:
'FIFO' | 'LIFO' |
'Priority' |
Default:
'FIFO' |
Multicast tag — Specify the tag when accepting entities broadcast via multicast sources
A
(default) | character vector
Specify the tag when accepting entities broadcast via multicast sources. The Entity Multicast block requires SimEvents license.
Dependencies
This parameter is visible when you clear the Overwrite the
oldest element if queue is full check box, and set
Entity arrival source to
Multicast
.
Programmatic Use
Block Parameter:
MulticastTag |
Type: character vector |
Values: 'A'
| character vector |
Default:
'A' |
Priority source — Specify which attribute of the entity determines its priority
PriorityAttribute
(default) | character vector
Specify which attribute of the entity determines its priority.
Dependencies
This parameter is visible when you clear the Overwrite the
oldest element if queue is full check box, and set
Queue type to
Priority
.
Programmatic Use
Block Parameter:
PrioritySource |
Type: character vector |
Values:
'PriorityAttribute' | character
vector |
Default:
'PriorityAttribute' |
Sorting direction — Choose the direction of sorting based on priority
Ascending
(default) | Descending
Choose the direction of sorting based on priority.
Ascending
— Elements with smaller priority values appear in front of the queue.Descending
— Elements with greater priority values appear in front of the queue.
Dependencies
This parameter is visible when you clear the Overwrite the
oldest element if queue is full check box, and set
Queue type to
Priority
.
Programmatic Use
Block Parameter:
SortingDirection |
Type: character vector |
Values:
'Ascending' | 'Descending'
|
Default:
'Ascending' |
Entity arrival source — Choose the source of arrival for the entities
Input port
(default) | Multicast
Choose the source of arrival for the entities.
Input port
— Input port is source of messages or entities.Multicast
— Entity Multicast block is source of entities. The Entity Multicast block requires SimEvents license.
Dependencies
This parameter is visible when you clear the Overwrite the
oldest element if queue is full check box, and set
Queue type to
Priority
.
Programmatic Use
Block Parameter:
EntityArrivalSource |
Type: character vector |
Values: 'Input
port' | 'Multicast'
|
Default: 'Input
port' |
Event action — Specify the behavior of the entity in certain events
Entry
(default) | Exit
| Blocked
Specify the behavior of the entity in certain events. Define the behavior in the Event action parameter. The Entry and the Exit actions are called just after the entity entry and just before entity exit. The Blocked action is called after an entity is blocked. For more information, see Events and Event Actions.
Note
If an event action changes an entity, related block behavior such as resorting a priority queue, and rescheduling of any events, will occur after the event action has fully finished and returned.
Note
Event actions do not support fixed point
data
type.
Dependencies
Event actions are visible when you clear the Overwrite the oldest element if queue is full check box.
Programmatic Use
Block Parameter:
EntryAction, ExitAction,
BlockedAction |
Type: character vector |
Values: MATLAB code |
Default:
'' |
Number of entities departed, d — Outputs the number of entities that have departed the block
off
(default) |
on
Number of entities that have departed the block.
Dependencies
Number of entities departed, d is visible when you clear the Overwrite the oldest element if queue is full check box.
Programmatic Use
Block Parameter:
NumberEntitiesDeparted |
Type: character vector |
Values: 'on'
| 'off' |
Default:
'off' |
Number of entities in block, n — Outputs the number of entities present in the block, that are yet to depart
off
(default) |
on
Number of entities present in the block, but which are yet to depart.
Dependencies
Number of entities in block, n is visible when you clear the Overwrite the oldest element if queue is full check box.
Programmatic Use
Block Parameter:
NumberEntitiesInBlock |
Type: character vector |
Values: 'on'
| 'off' |
Default:
'off' |
Average wait, w — Outputs the average wait time
off
(default) |
on
Sum of the wait times for entities departing the block divided by their total number. Wait time is the duration between the Entity Queue block entry and exit of an entity. For more information, see Interpret SimEvents Models Using Statistical Analysis.
Dependencies
Average wait, w is visible when you clear the Overwrite the oldest element if queue is full check box.
Programmatic Use
Block Parameter:
AverageWait |
Type: character vector |
Values: 'on'
| 'off' |
Default:
'off' |
Average queue length, l — Outputs the average length of the entity queue
off
(default) |
on
Accumulated time-weighted average queue size. The block computes this value by:
Multiplying the size of the queue by its duration to calculate time-weighted queue size
Summing up all time-weighted queue sizes and averaging them over total time
For more information, see Interpret SimEvents Models Using Statistical Analysis.
Dependencies
Average queue length, l is visible when you clear the Overwrite the oldest element if queue is full check box.
Programmatic Use
Block Parameter:
AverageQueueLength |
Type: character vector |
Values: 'on'
| 'off' |
Default:
'off' |
Number of entities extracted, ex — Number of entities extracted from this block
off
(default) | on
Outputs the number of extracted entities which are pulled out from this block by the Entity Find block. The Entity Find block requires a SimEvents license. If the extracted entity is the first entity in the queue, the next entity is set as the pending entity to leave the block. If an entity attribute defines the priority in a priority queue and it is modified by the Entity Find block, the queue is sorted again. When an entity is extracted, Number of entities departed, d, Number of entities in block, n, Average wait, w, and Average queue length, l statistics are updated accordingly. For more information about finding and extracting entities, see Find and Extract Entities in SimEvents Models.
Dependencies
Number of entities extracted, ex is visible when you clear the Overwrite the oldest element if queue is full check box.
Programmatic Use
Block Parameter:
NumEntitiesExtracted |
Type: character vector |
Values: 'on'
| 'off' |
Default:
'off' |
Block Characteristics
Data Types |
|
Direct Feedthrough |
|
Multidimensional Signals |
|
Variable-Size Signals |
|
Zero-Crossing Detection |
|
Alternative Configurations
Entity Queue — Enqueue messages and entities
The Entity Queue block clears the Overwrite the oldest element if queue is full parameter, sets the Capacity parameter to 25, and sets the Queue type parameter to FIFO.
Libraries:
Simulink /
Messages & Events
SimEvents
Extended Capabilities
C/C++ Code Generation
Generate C and C++ code using Simulink® Coder™.
Code generation is not supported for event actions and statistics.
When you generate code for a model that contains a message queue and has multitasking enabled, enable concurrent tasking behavior if that model will be deployed to a multitasking environment. Otherwise, the generated code has the potential for data corruption. You enable concurrent tasking behavior by selecting Allow tasks to execute concurrently on target.
Version History
Introduced in R2016a
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