Determine vertices of a 3D model

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Pranav
Pranav el 9 de Nov. de 2011
I need to find vertices of a 3D model and store it in an array.And use this array to recontruct the 3D model. Please help...

Respuestas (1)

Vito
Vito el 9 de Nov. de 2011
Depends on model type. If it is one of known formats, for example for Half–Life or any another it contains arrays of peaks, textures, animation. It is necessary to know the standard of the given format. Also it is necessary to use C\С ++ …. And it is uneasy. But there is a program which will help – MilkShape. It will help to "disassemble" model and supports the majority of formats.
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Pranav
Pranav el 10 de Nov. de 2011
The 3D model in question is a human face.
Also i have to use C\C++ only to determine the vertices of the face.
If it arrays of peaks and textures,i can store them in separate array. But the question how to determine the vertices of human face first...?
Any procedure or algorithm is there for this?

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