Indexing points along curve in matrix in order from one endpoint to the other

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I have a logical image with many 1-px wavy curve segments and I am trying to fit a curve to these segments to find the orientation along the curve through derivative information. To do this I am planning on using the indexed points from the curves and something such as cubic splines, but "PixelList" and "find" return the points in order of appearance in the matrix, not order of appearance in the line.
Is there a method in MATLAB to index the points in the matrix in an order starting from one endpoint to the other endpoint.
For example given:
A = [0 1 1 1 0; 1 0 0 0 1; 1 0 0 0 0; 1 0 0 0 1; 0 1 0 1 0; 0 0 1 0 0];
% A =
% 0 1 1 1 0
% 1 0 0 0 1
% 1 0 0 0 0
% 1 0 0 0 1
% 0 1 0 1 0
% 0 0 1 0 0
[rows cols] = find(A==1); %This gives the following [row,col] pairs:
(2,1),(3,1),(4,1),(1,2),(5,2)... etc
I would like the points in this order ([row,col] again):
(2,5),(1,4),(1,3),(1,2),(2,1),(3,1),(4,1)... etc
% Or starting from the other endpoint

Respuesta aceptada

Image Analyst
Image Analyst el 17 de Jul. de 2012
Editada: Image Analyst el 17 de Jul. de 2012
Is interparc what you're looking for? http://www.mathworks.com/matlabcentral/fileexchange/34874-interparc Or you might try bwboundaries() or bwtraceboundary().
  5 comentarios
Sean de Wolski
Sean de Wolski el 18 de Jul. de 2012
Combine this with the endpoints that I suggested and you can extract exactly what you need!
Ryan
Ryan el 18 de Jul. de 2012
Editada: Ryan el 18 de Jul. de 2012
I may switch to endpoints to see if it's faster, but I initially just wrote an if statement + for loop combo that finds the points that repeat 1 spot from where it first occurs and then clip the array appropriately.
It's worth noting that interparc is a great interpolation function for after bwboundaries gets me the point values!

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Más respuestas (1)

Sean de Wolski
Sean de Wolski el 17 de Jul. de 2012
Use the 'endpoints' option in bwmorph to find the end points. Pick an end point and then traverse your 'pixellist' selecting points adjacent to each selected pixel repeating until you reach the other end.
  3 comentarios
Sean de Wolski
Sean de Wolski el 18 de Jul. de 2012
I don't see how bwdist can be of any assistance to you. Every point on the line will be returned as a zero. I would give my approach with bwmorph and endpoints a try.
Ryan
Ryan el 18 de Jul. de 2012
I misunderstood what bwdist calculated, I will hopefully get a chance to test these solutions soon, thanks again.

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