Coordinates of corners of quadrilateral in binary mask

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João Miguel Ribeiro
João Miguel Ribeiro el 21 de Oct. de 2019
Comentada: Matt J el 28 de Oct. de 2020
I'm doing a project on computer vision in which I have to compute some homographies and perform image stitching. I also have to provide the coordinates of the corners of each image in the final panorama.
Essentially, what I need is to determine the [x,y] coordinates (or i,j indices) of the four corners of a quadrilateral in a binary mask (example in the image below).
I coded a pretty computationally inefficient function to do it. But it misses one of the corners whenever the quadrilateral is a trapezoid (which is most of the time). I tried fixing it but haven't managed to get it quite right. I have tried to detect edges and lines using the hough algorithm and then getting the intersections of those lines but the results aren't precise and looks like a complicated way of solving a somewhat simple problem. Any matlab functions or implementation ideas for this task?

Respuesta aceptada

Matt J
Matt J el 22 de Oct. de 2019
Editada: Matt J el 22 de Oct. de 2019
The Computer Vision Toolbox has some ready-made corner detection functions, e.g.,
You could also try this improvised algorithm:
N=360;
theta=linspace(0,360,N);
[I,J]=find(Image);
IJ=[I,J];
c=nan(size(theta));
for i=1:N
[~,c(i)]=max(IJ*[cosd(theta(i));sind(theta(i))]);
end
H=histcounts(c,1:numel(I)+1);
[~,k] = maxk(H,4);
corners=IJ(k,:)
  5 comentarios
Anna Maria Franzen
Anna Maria Franzen el 28 de Oct. de 2020
Dear Matt,
could you please explain what your improvised algorithm exactly does? Especially the formula in the for - loop, what´s the mathematical background?

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