I have started to use some hgtransform objects and started to group them. The idea is to build generic configurable graphical objects.
here is an axample of what I am doing:
Step 1: create the main assembly containing parts,:
ASSEMBLY = hgtransform();ASSEMBLY.Tag = 'ASSEMBLY';
PART1 = hgtransform('Parent',ASSEMBLY); PART1.Tag = 'PART1';
PART2 = hgtransform('PARENT',ASSEMBLY);PART1.Tag = 'PART2';
set(PART2,'Matrix', makehgtform('translate',[1 0 0]))
Step 2: change the color of the :
ASSEMBLY.Children(1).Children.FaceColor = 'blue';
As my Assembly object is containing more and more hgtransform objects, I would like to have a more usable way to compute Step2 by invoking the Tag. I would like to have my code to look like :
ASSEMBLY.PART1.Children.FaceColor = 'blue';
Or even better
ASSEMBLY.PART1.CYLINDER.FaceColor = 'blue';
What would be the most elegant way to do it without rewritting a class object ?