GLCMFeatures(glcm)

Vectorized GLCM Texture features calculations
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Actualizado 16 feb 2016

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This code is a vectorized AND CORRECTED version of the code submitted by Avinash Uppuluri.
The speedup is around 20x - 100x depending on GLCM size, and about 4x speedup of Avinash Uppuluri's own vectorized version.
N.B. "Sum of square: variance", "sum variance" and "difference variance" are not correctly implemented in Avinash Uppuluri's code! I have updated these.

I have also changed the nomenclature to make things more clear:
I use the term "Inverse difference" instead of "homogeneity in matlab" or "homom".
I use the term "Homogeneity" instead of "Inverse difference moment" or "homop".

I have commented out "inverse difference normalized" and "inverse difference moment normalized", since I do not see the point of only normalizing these features. (If you want these features for continuity you can remove the comments in this code to use them)

Citar como

Patrik Brynolfsson (2026). GLCMFeatures(glcm) (https://es.mathworks.com/matlabcentral/fileexchange/55034-glcmfeatures-glcm), MATLAB Central File Exchange. Recuperado .

Compatibilidad con la versión de MATLAB
Se creó con R2014b
Compatible con cualquier versión
Compatibilidad con las plataformas
Windows macOS Linux
Agradecimientos

Inspirado por: GLCM texture features

Versión Publicado Notas de la versión
2.1.1.0

Updated description on FileExchange

2.1.0.0

Updated the code and description for clarity.

2.0.0.0

Updated description
"Sum of square: variance", "sum variance" and "difference variance" have been correctly implemented. "difference average" has been added for completeness.

1.0.0.0

Changed title

Speed comparison chart added