Generate patches for body with loaded face, vertex, and color data
generatePatches(h, ax)
h.generatePatches(ax)
generatePatches(h, ax)
and h.generatePatches(ax)
generate patches for
the animation body object h
using the loaded face,
vertex, and color data in ax
.
Generate patches for b
using the axes, ax
.
b=Aero.Body; b.load('pa24-250_orange.ac','Ac3d'); f = figure; ax = axes; b.generatePatches(ax);