How to rotate cube in MATLAB.?
15 visualizaciones (últimos 30 días)
Mostrar comentarios más antiguos
Nimisha
el 28 de Dic. de 2014
Comentada: Nimisha
el 3 de En. de 2015
A = [0 0 0];
B = [1 0 0];
C = [0 1 0];
D = [0 0 1];
E = [0 1 1];
F = [1 0 1];
G = [1 1 0];
H = [1 1 1];
P = [A;B;F;H;G;C;A;D;E;H;F;D;E;C;G;B];
plot3(P(:,1),P(:,2),P(:,3))
I am creating a cube using this code.
Now i want to rotate this cube according to Roll, pitch and Yaw axis.
If R = -0.3064; P = -1.2258; Y = 9.8066
Then how to rotate this cube.?
0 comentarios
Respuesta aceptada
Shoaibur Rahman
el 28 de Dic. de 2014
Add the following lines of code at the bottom of your code:
roll = -0.3064; pitch = -1.2258; yaw = 9.8066;
dcm = angle2dcm(yaw, pitch, roll);
P = P*dcm;
plot3(P(:,1),P(:,2),P(:,3)) % rotated cube
7 comentarios
Shoaibur Rahman
el 2 de En. de 2015
Editada: Shoaibur Rahman
el 2 de En. de 2015
I guess, you are asking that if the rotation is 360 degrees, then both the original and rotated cube should look at the same position, right?
Instead of using 360, use 2*pi for roll, pitch, and yaw, i.e. in radians.
roll = 2*pi; pitch = 2*pi; yaw = 2*pi;
A = [0 0 0];
B = [1 0 0];
C = [0 1 0];
D = [0 0 1];
E = [0 1 1];
F = [1 0 1];
G = [1 1 0];
H = [1 1 1];
P = [A;B;F;H;G;C;A;D;E;H;F;D;E;C;G;B];
plot3(P(:,1),P(:,2),P(:,3),'g'), hold on
roll = 2*pi; pitch = 2*pi; yaw = 2*pi;
dcm = angle2dcm(yaw, pitch, roll);
P = P*dcm;
plot3(P(:,1),P(:,2),P(:,3)) % rotated cube
plot3(0,0,0,'or')
Más respuestas (0)
Ver también
Categorías
Más información sobre 3-D Scene Control en Help Center y File Exchange.
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!