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how to stop in Gui

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Feng
Feng el 5 de Oct. de 2011
I am running a subroutine of controlling the movement of a stage from one place to another. I like to install a 'stop' button in GUI so I can stop the movement anytime I want.
Is there any way I can do it without breaking the subroutine, namely writing the steps of the subrountine into the program itself?

Respuestas (2)

Walter Roberson
Walter Roberson el 5 de Oct. de 2011
You would have to set a value somewhere that the subroutine periodically checked and exited if the value so indicated.
  2 comentarios
Feng
Feng el 5 de Oct. de 2011
Thanks for asnser my question.
I guess that is my chanllenge. I am not sure how a stand alone subroutine, or a function I should say, can interact with a GUI action.
Thanks,
Sean de Wolski
Sean de Wolski el 5 de Oct. de 2011
if (stop_button.value) %if button pushed
break;
end

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Sean de Wolski
Sean de Wolski el 5 de Oct. de 2011
Sounds like you want to use a timer:
doc timer
  2 comentarios
Walter Roberson
Walter Roberson el 5 de Oct. de 2011
Not sure how a timer would assist when it is a matter of a stop *button* ?
Sean de Wolski
Sean de Wolski el 5 de Oct. de 2011
Stop button stops the timer.

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