Creating 3D audio files
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I'm trying to create 3D sound files for use in an experiment on distance judgement. Basically, I just need a series of files in which the source and listener have the same azimuth and elevation but varying radial distances. Using OpenAL I can create the perception of closer or father sound sources by altering the sound intensity, but I can't add reverberation. Roomsim seems like it does what I want - I can specify everything I need in the environment - but I can't figure out how to create an audio file from what I've specified (I just get loads of graphs and figures describing the sound, when what I want is to hear it!). Can anyone help me??
Thanks! Christina
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