RoadRunner not responding after initial install

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Bhanu
Bhanu el 28 de En. de 2025
Comentada: Bhanu el 6 de Feb. de 2025
I have done a fresh install of RoadRunner 2024b and activated the license. Once RoadRunner screen loads, choose to create a new project and selected base without add-ons.
The screen goes blank and no longer responds.
This is a Azure VM with 16GB memory and when i check the log files the errors in the logs are as below:
--------RoadRunner R2024b Update 3 (1.9.3.059d0255441) Log Created on 2025-01-28 at 16:24:23--------
[16:24:23 Logger.cpp(35)] DEV: Logging messages to file 'C:/Users/bhanu/AppData/Roaming/MathWorks/RoadRunner/R2024b/Logs/2025-01-28(4)/RoadRunner_Log.txt'
[16:24:23 LibraryInit.cpp(70)] Failed to load the Datasmith plugin: DLL load error 126
[16:24:23 LibraryInit.cpp(73)] To export to Unreal Datasmith, download the Unreal Engine prerequisites. For more information on Unreal Datasmith export requirements, see <a href="https://www.mathworks.com/help/roadrunner/ug/export-to-unreal-datasmith.html" style="color:#54b6ff">here</a>.
[16:24:23 pxphysxgpumoduleloader.cpp(123)] DEV: PhysX message: Failed to load PhysXGpu dll!
[16:24:23] Qt message: QWindowsEGLContext: ANGLE only partially supports OpenGL ES > 3.0%3
[16:24:23] Qt message: QWindowsEGLContext: Failed to create context, eglError: 3005, this: 0x144528bbfb0%3
[16:24:23 CoreApplication.cpp(141)] DEV: Application arguments: 'C:\Program Files\RoadRunner R2024b\bin\win64\AppRoadRunner.exe'
[16:25:17 DatasetInfo.cpp(60)] DEV: Creating new project
[16:25:25 DatasetInfo.cpp(70)] DEV: Loading project from 'F:/bhanu/secondtest/project2'
[16:25:25 DatasetInfo.cpp(60)] DEV: Creating new scene
[16:25:25] Qt message: QWindowsEGLContext: ANGLE only partially supports OpenGL ES > 3.0%3
[16:25:25] Qt message: QWindowsEGLContext: Failed to create context, eglError: 3005, this: 0x1445d197cd0%3
[16:25:25] Qt message: QOpenGLWidget: Failed to create context%3
[16:25:26] Qt message: QWindowsEGLContext: ANGLE only partially supports OpenGL ES > 3.0%3
[16:25:26] Qt message: QWindowsEGLContext: Failed to create context, eglError: 3005, this: 0x1445d19a7f0%3

Respuestas (2)

Manish
Manish el 1 de Feb. de 2025
Hi,
I was working on a similar use case and encountered a similar issue. After trying several approaches, I found a workaround that might be helpful for you as well.
Download the Datasmith Export Plugin from the Unreal website and install it manually.
Refer the below links for better understanding:
Hope it helps!

Bhanu
Bhanu el 2 de Feb. de 2025
Hi Manish,
Thanks for your response and I went ahead and installed the Unreal engine pre-reqs and the error is now gone. However Roadrunner is still not working.
As I was having issues enabling GPU in Azure, I went ahead and did this on AWS and have a Tesla4 GPU enabled on this AWS EC2 instance.
I still see the next error which is:
[16:24:23 pxphysxgpumoduleloader.cpp(123)] DEV: PhysX message: Failed to load PhysXGpu dll!
[16:24:23] Qt message: QWindowsEGLContext: ANGLE only partially supports OpenGL ES > 3.0%3
[16:24:23] Qt message: QWindowsEGLContext: Failed to create context, eglError: 3005, this: 0x144528bbfb0%3
I am curious to understand if RoadRunner was ever tested in the Cloud as i could find any documentation around that.
Regards
Bhanu
  1 comentario
Bhanu
Bhanu el 6 de Feb. de 2025
I am still waiting for a response as RoadRunner does not seem to be designed to run on AWS or Azure.

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