conditional entity generation in simevents

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Is it possible to generate entity from entity generator with a condition that when the queue attached with the entity generator has entity less than its capacity, a new entity is generated. I tried this thing given in figure below
In my figure, there are 4 entities being generated from entity2 block at the start of simulation and after that whenever an entity exit from queue, a new entity is generated from the other entity generation block.But I am looking for the alternate solution in which i dont have to generate 4 entities at the start of simulation.can anybody guide me if its possible or not.
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summyia qamar
summyia qamar on 9 Mar 2018
yes I got the solution. The blocking of Entity. Thanks

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