Eject entity from server when failure occurs
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Hi there,
On page 2-28 of the simevents documentation there is noted: "If you want to eject the current entity from the server upon a failure occurence, then you can use the preemption feature of the server to replace the current entity with a high-priority placeholder". This is a nice note, but I am unsure how to model such a situation when a failure is modeled in the same way as in the example on page 2-28 (via an entity gate)? How can the failure gate and the entity server communicate when a failure occurs and preempt the order that is processed at that moment from the server, give it a high priority and a residual processing time and send it back to the queue?
In the attachments you can find an example with explanation of what I am trying to achieve.
Thank you very much
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