Bouncing Smiley Face

Exaggerated and somewhat cartoonish simulation of the physics of a bouncing smiley face.
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Actualizado 25 feb 2009

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The laws for rotation are probably wrong (I made them up actually), but that's not what this file is about. Shown here is a very simple code that creates a nice animation, which can be quickly edited to suit anyone's needs.

The parameters are ball radius, gravity, initial velocity in the Y direction, initial velocity in the X direction, vertical speed conservation (%), horizontal speed conservation (%) and initial angular velocity.

Please note that the ball may stop moving at different locations for different trials, even with the same input parameters. This is due to the slight randomization of the deformations of the ball and the ground, which could lead to the ball getting "stuck" to the ground at times and stopping there. This is normal and deliberate.

Set the vertical speed conservation as a value larger than 100 (e.g. 130) for a small bonus ;)

Citar como

Husam Aldahiyat (2024). Bouncing Smiley Face (https://www.mathworks.com/matlabcentral/fileexchange/23081-bouncing-smiley-face), MATLAB Central File Exchange. Recuperado .

Compatibilidad con la versión de MATLAB
Se creó con R2007a
Compatible con cualquier versión
Compatibilidad con las plataformas
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Más información sobre Just for fun en Help Center y MATLAB Answers.
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Inspirado por: Bouncing Ball Physics

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Versión Publicado Notas de la versión
1.2.0.0

Code now works on systems without the Image Processing Toolbox.

1.1.0.0

Fixed eccentricity error, horizontal conservation error.

1.0.0.0