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addVertex

Add vertex on geometry boundary

Since R2019b

Description

example

VertexID = addVertex(g,"Coordinates",Coords) adds a new isolated vertex at the point with coordinates Coords to a boundary of the geometry g. To add several vertices simultaneously, specify Coords as an N-by-2 matrix for a 2-D geometry or an N-by-3 matrix for a 3-D geometry. Here, N is the number of new points.

If a point with the specified coordinates is slightly offset (within an internally specified tolerance) from a geometry boundary, addVertex approximates it to a point on the boundary. If a vertex already exists at the specified location, addVertex returns the ID of the existing vertex instead of creating one.

Examples

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Use addVertex to add a single vertex and multiple vertices on a side of a block geometry.

Create a PDE model.

model = createpde();

Import the geometry.

g = importGeometry(model,"Block.stl");

Plot the geometry and display the vertex labels.

pdegplot(g, "VertexLabels", "on","FaceAlpha",0.5)

Figure contains an axes object. The axes object contains 6 objects of type quiver, text, patch, line.

Add a vertex on the edge of a block.

VertexID = addVertex(g,"Coordinates",[20 0 50])
VertexID = 9

Plot the geometry and display the vertex labels.

pdegplot(g, "VertexLabels", "on","FaceAlpha",0.5)

Figure contains an axes object. The axes object contains 6 objects of type quiver, text, patch, line.

Add three more vertices on the same edge of the block.

V = ([40 0 50; 60 0 50; 80 0 50]);
VertexIDs = addVertex(g,"Coordinates",V)
VertexIDs = 3×1

    10
    11
    12

Plot the geometry and display the vertex labels.

pdegplot(g, "VertexLabels", "on","FaceAlpha",0.5)

Figure contains an axes object. The axes object contains 6 objects of type quiver, text, patch, line.

Add a vertex at the corner of the block. Since there is already a vertex at the corner, addVertex does not create a new vertex, but returns the ID of the existing vertex.

VertexID = addVertex(g,"Coordinates",[100 0 50])
VertexID = 5

Input Arguments

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Geometry, specified as an fegeometry object or a DiscreteGeometry object.

Coordinates of a new vertex, specified as an N-by-2 or N-by-3 numeric matrix for a 2-D or 3-D geometry, respectively. Here, N is the number of new vertices.

Example: "Coordinates",[0 0 1]

Data Types: double

Output Arguments

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Vertex ID, returned as a row vector of positive numbers. Each number represents a vertex ID. When you add a new vertex to a geometry with N vertices, the ID of the added vertex is N + 1. If a vertex already exists at the specified location, addVertex returns the ID of the existing vertex.

Limitations

Version History

Introduced in R2019b

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