(To be removed)
vrnode object is valid,
0 if not
vrnode/isvalid will be removed in a future release. For more
information, see Version History.
x = isvalid(vrnode_object_vector)
Name of an array of
This method returns an array that contains
1 when the elements of
vrnode_object_vector are valid
vrnode objects, and
0 when they are not.
vrnode object is considered valid if the following conditions are
The parent world of the node exists.
The parent world of the node is open.
The node with the given
vrnodehandle exists in the parent world.
Version HistoryIntroduced before R2006a
R2023b: To be removed
vrnode/isvalid will be removed in a future release. Instead,
sim3d classes and Simulation 3D blocks in Unreal Engine Scenario Applications to interface
MATLAB® and Simulink® with the Unreal Engine® 3D simulation environment. To get started, see Get Started Creating Virtual World with Actors.