systemcomposer.interface.Dictionary
Description
A Dictionary
object represents the interface data dictionary of
a System Composer™ model.
Note
When you load existing interface data dictionaries, Simulink automatically migrates them to the Architectural Data section of the Simulink data dictionary.
In addition to the Interface
Editor, you can also use the Architectural
Data Editor and Simulink.dictionary.ArchitecturalData
API to manage and modify interfaces and
value types. For more information on managing architectural data, see Graphically Manage Shared Interfaces, Data Types, and Constants and Programmatically Manage Shared Interfaces, Data Types, and Constants of Architecture Models.
Creation
Create an interface data dictionary using the systemcomposer.createDictionary
function.
dictionary = systemcomposer.createDictionary('newDictionary.sldd');
Properties
Interfaces
— Interfaces defined in dictionary
array of interface objects
Interfaces defined in dictionary, specified as an array of systemcomposer.interface.DataInterface
, systemcomposer.interface.PhysicalInterface
, or systemcomposer.interface.ServiceInterface
objects.
Profiles
— Profiles attached to dictionary
array of profile objects
Profiles attached to dictionary, specified as an array of systemcomposer.profile.Profile
objects.
UUID
— Universal unique identifier
character vector
Universal unique identifier for interface data dictionary, specified as a character vector.
Example: '91d5de2c-b14c-4c76-a5d6-5dd0037c52df'
Data Types: char
ExternalUID
— Unique external identifier
character vector
Unique external identifier, specified as a character vector. The external ID is
preserved over the lifespan of the interface data dictionary and through all operations
that preserve the UUID
.
Data Types: char
Object Functions
addValueType | Create named value type in interface dictionary |
addInterface | Create named data interface in interface dictionary |
addPhysicalInterface | Create named physical interface in interface dictionary |
addServiceInterface | Create named service interface in interface dictionary |
getInterface | Get object for named interface in interface dictionary |
getInterfaceNames | Get names of all interfaces in interface dictionary |
removeInterface | Remove named interface from interface dictionary |
applyProfile | Apply profile to model |
removeProfile | Remove profile from model |
save | Save architecture model or data dictionary |
saveToDictionary | Save interfaces to dictionary |
addReference | Add reference to dictionary |
removeReference | Remove reference to dictionary |
destroy | Remove model element |
Examples
Build Architecture Models Programmatically
Build an architecture model programmatically using System Composer™.
To build a model, add a data dictionary with data interfaces, data elements, a value type, and a physical interface, then add components, ports, and connections. Create a profile with stereotypes and properties and then apply those stereotypes to model elements. Assign an owned interface to a port. After the model is built, you can create custom views to focus on specific considerations. You can also query the model to collect different model elements according to criteria you specify.
Add Components, Ports, Connections, and Interfaces
Create a model and extract its architecture.
model = systemcomposer.createModel("mobileRobotAPI");
arch = model.Architecture;
Create an interface data dictionary and add a data interface. Add a data element to the data interface. Add a value type to the interface data dictionary. Assign the type of the data element to the value type. Add a physical interface and physical element with a physical domain type. Link the data dictionary to the model.
dictionary = systemcomposer.createDictionary("SensorInterfaces.sldd"); interface = dictionary.addInterface("GPSInterface"); element = interface.addElement("SignalStrength"); valueType = dictionary.addValueType("SignalStrengthType",Units="dB",... Description="GPS Signal Strength"); element.setType(valueType); physicalInterface = dictionary.addPhysicalInterface("PhysicalInterface"); physicalElement = addElement(physicalInterface,"ElectricalElement",... Type="electrical.electrical"); linkDictionary(model,"SensorInterfaces.sldd");
Save the changes to the interface data dictionary.
dictionary.save
Save the model.
model.save
Open the model.
systemcomposer.openModel("mobileRobotAPI");
View the interfaces in the Interface Editor.
Add components, ports, and connections. Set the physical interface to the physical ports, which you will connect later.
componentSensor = addComponent(arch,"Sensor"); sensorPorts = addPort(componentSensor.Architecture,{'MotionData','SensorPower'},... {'in','physical'}); sensorPorts(2).setInterface(physicalInterface) componentPlanning = addComponent(arch,"Planning"); planningPorts = addPort(componentPlanning.Architecture,... {'Command','SensorPower1','MotionCommand'},... {'in','physical','out'}); planningPorts(2).setInterface(physicalInterface) componentMotion = addComponent(arch,"Motion"); motionPorts = addPort(componentMotion.Architecture,{'MotionCommand','MotionData'},... {'in','out'});
Create an owned interface on the 'MotionData'
port. Add an owned data element under the owned data interface. Assign the data element "Rotation"
to a value type with units set to degrees
.
ownedInterface = motionPorts(2).createInterface("DataInterface"); ownedElement = ownedInterface.addElement("Rotation"); subInterface = ownedElement.createOwnedType(Units="degrees");
View the interfaces in the Interface Editor. Select the 'MotionData'
port on the Motion
component. In the Interface Editor, switch from Dictionary View to Port Interface View.
Connect components with an interface rule and the default name rule. The interface rule connects ports on components that share the same interface. By default, the name rule connects ports on components that share the same name.
c_sensorData = connect(arch,componentSensor,componentPlanning,Rule="interface");
c_motionData = connect(arch,componentMotion,componentSensor);
c_motionCommand = connect(arch,componentPlanning,componentMotion);
Add and Connect Architecture Port
Add an architecture port on the architecture.
archPort = addPort(arch,"Command","in");
The connect
command requires a component port as an argument. Obtain the component port, then connect.
compPort = getPort(componentPlanning,"Command");
c_Command = connect(archPort,compPort);
Save the model.
model.save
Arrange the layout by pressıng Ctrl+Shift+A or using this command.
Simulink.BlockDiagram.arrangeSystem("mobileRobotAPI");
Create and Apply Profile with Stereotypes
Profiles are XML files that can be applied to any model. You can add stereotypes with properties to profiles and then populate the properties with specific values in the Profile Editor. Along with the built-in analysis capabilities of System Composer, stereotypes help you optimize your system for performance, cost, and reliability.
Create Profile and Add Stereotypes
Create a profile.
profile = systemcomposer.createProfile("GeneralProfile");
Create a stereotype that applies to all element types.
elemSType = addStereotype(profile,"projectElement");
Create stereotypes for different types of components. You can select these types are based on your design needs.
pCompSType = addStereotype(profile,"physicalComponent",AppliesTo="Component"); sCompSType = addStereotype(profile,"softwareComponent",AppliesTo="Component");
Create a stereotype for connections.
sConnSType = addStereotype(profile,"standardConn",AppliesTo="Connector");
Add Properties
Add properties to the stereotypes. You can use properties to capture metadata for model elements and analyze nonfunctional requirements. These properties are added to all elements to which the stereotype is applied, in any model that imports the profile.
addProperty(elemSType,'ID',Type="uint8"); addProperty(elemSType,'Description',Type="string"); addProperty(pCompSType,'Cost',Type="double",Units="USD"); addProperty(pCompSType,'Weight',Type="double",Units="g"); addProperty(sCompSType,'develCost',Type="double",Units="USD"); addProperty(sCompSType,'develTime',Type="double",Units="hour"); addProperty(sConnSType,'unitCost',Type="double"',Units="USD"); addProperty(sConnSType,'unitWeight',Type="double",Units="g"); addProperty(sConnSType,'length',Type="double",Units="m");
Save Profile
profile.save;
Apply Profile to Model
Apply the profile to the model.
applyProfile(model,"GeneralProfile");
Apply stereotypes to components. Some components are physical components, while others are software components.
applyStereotype(componentPlanning,"GeneralProfile.softwareComponent") applyStereotype(componentSensor,"GeneralProfile.physicalComponent") applyStereotype(componentMotion,"GeneralProfile.physicalComponent")
Apply the connector stereotype to all connections.
batchApplyStereotype(arch,'Connector',"GeneralProfile.standardConn");
Apply the general element stereotype to all connectors and ports.
batchApplyStereotype(arch,'Component',"GeneralProfile.projectElement"); batchApplyStereotype(arch,'Connector',"GeneralProfile.projectElement");
Set properties for each component.
setProperty(componentSensor,'GeneralProfile.projectElement.ID','001'); setProperty(componentSensor,'GeneralProfile.projectElement.Description',... 'Central unit for all sensors'); setProperty(componentSensor,'GeneralProfile.physicalComponent.Cost','200'); setProperty(componentSensor,'GeneralProfile.physicalComponent.Weight','450'); setProperty(componentPlanning,'GeneralProfile.projectElement.ID','002'); setProperty(componentPlanning,'GeneralProfile.projectElement.Description',... 'Planning computer'); setProperty(componentPlanning,'GeneralProfile.softwareComponent.develCost','20000'); setProperty(componentPlanning,'GeneralProfile.softwareComponent.develTime','300'); setProperty(componentMotion,'GeneralProfile.projectElement.ID','003'); setProperty(componentMotion,'GeneralProfile.projectElement.Description',... 'Motor and motor controller'); setProperty(componentMotion,'GeneralProfile.physicalComponent.Cost','4500'); setProperty(componentMotion,'GeneralProfile.physicalComponent.Weight','2500');
Set the properties of connections to be identical.
connections = [c_sensorData c_motionData c_motionCommand c_Command]; for k = 1:length(connections) setProperty(connections(k),'GeneralProfile.standardConn.unitCost','0.2'); setProperty(connections(k),'GeneralProfile.standardConn.unitWeight','100'); setProperty(connections(k),'GeneralProfile.standardConn.length','0.3'); end
Add Hierarchy
Add two components named Controller
and Scope
inside the Motion
component. Define the ports. Connect the components to the architecture and to each other, applying a connector stereotype. Hierarchy in an architecture diagram creates an additional level of detail that specifies how components behave internally.
motionArch = componentMotion.Architecture; motionController = motionArch.addComponent('Controller'); controllerPorts = addPort(motionController.Architecture,{'controlIn','controlOut'},... {'in','out'}); controllerCompPortIn = motionController.getPort('controlIn'); controllerCompPortOut = motionController.getPort('controlOut'); motionScope = motionArch.addComponent('Scope'); scopePorts = addPort(motionScope.Architecture,{'scopeIn','scopeOut'},{'in','out'}); scopeCompPortIn = motionScope.getPort('scopeIn'); scopeCompPortOut = motionScope.getPort('scopeOut'); c_planningController = connect(motionPorts(1),controllerCompPortIn);
For outport connections, the data element must be specified.
c_planningScope = connect(scopeCompPortOut,motionPorts(2),DestinationElement="Rotation"); c_planningConnect = connect(controllerCompPortOut,scopeCompPortIn,... "GeneralProfile.standardConn");
Save the model.
model.save
Arrange the layout by pressıng Ctrl+Shift+A or using this command.
Simulink.BlockDiagram.arrangeSystem("mobileRobotAPI/Motion");
Create Model Reference
Model references can help you organize large models hierarchically and define architectures or behaviors once that you can then reuse. When a component references another model, any existing ports on the component are removed, and ports that exist on the referenced model will appear on the component.
Create a new System Composer model. Convert the Controller
component into a reference component to reference the new model. To add additional ports on the Controller
component, you must update the referenced model "mobileMotion"
.
referenceModel = systemcomposer.createModel("mobileMotion"); referenceArch = referenceModel.Architecture; newComponents = addComponent(referenceArch,"Gyroscope"); referenceModel.save linkToModel(motionController,"mobileMotion");
Save the models.
referenceModel.save model.save
Make Variant Component
You can convert the Planning
component to a variant component using the makeVariant
function. The original component is embedded within a variant component as one of the available variant choices. You can design other variant choices within the variant component and toggle the active choice. Variant components allow you to choose behavioral designs programmatically in an architecture model to perform trade studies and analysis.
[variantComp,choice1] = makeVariant(componentMotion);
Add an additional variant choice named MotionAlt
. The second argument defines the name, and the third argument defines the label. The label identifies the choice. The active choice is controlled by the label.
choice2 = addChoice(variantComp,{'MotionAlt'},{'MotionAlt'});
Create the necessary ports on MotionAlt
.
motionAltPorts = addPort(choice2.Architecture,{'MotionCommand','MotionData'},{'in','out'});
Make MotionAlt
the active variant.
setActiveChoice(variantComp,"MotionAlt")
Arrange the layout by pressıng Ctrl+Shift+A or using this command.
Simulink.BlockDiagram.arrangeSystem("mobileRobotAPI/Planning");
Save the model.
model.save
Clean Up
Run this script to remove generated artifacts before you run this example again.
cleanUpArtifacts
More About
Definitions
Term | Definition | Application | More Information |
---|---|---|---|
interface data dictionary | An interface data dictionary is a consolidated list of all the interfaces and value types in an architecture and where they are used. | Local interfaces on a System Composer model can be saved in an interface data dictionary using the Interface Editor. You can reuse interface dictionaries between models that need to use a given set of interfaces, elements, and value types. Linked data dictionaries are stored in separate SLDD files. | |
data interface | A data interface defines the kind of information that flows through a port. The same interface can be assigned to multiple ports. A data interface can be composite, meaning that it can include data elements that describe the properties of an interface signal. | Data interfaces represent the information that is shared through a connector and enters or exits a component through a port. Use the Interface Editor to create and manage data interfaces and data elements and store them in an interface data dictionary for reuse between models. | |
data element | A data element describes a portion of an interface, such as a communication message, a calculated or measured parameter, or other decomposition of that interface. |
Data interfaces are decomposed into data elements:
| |
value type | A value type can be used as a port interface to define the atomic piece of data that flows through that port and has a top-level type, dimension, unit, complexity, minimum, maximum, and description. | You can also assign the type of data elements in data interfaces to value types. Add value types to data dictionaries using the Interface Editor so that you can reuse the value types as interfaces or data elements. | Create Value Types as Interfaces |
owned interface | An owned interface is an interface that is local to a specific port and not shared in a data dictionary or the model dictionary. | Create an owned interface to represent a value type or data interface that is local to a port. | Define Owned Interfaces Local to Ports |
adapter | An adapter helps connect two components with incompatible port interfaces by mapping between the two interfaces. An adapter can act as a unit delay or rate transition. You can also use an adapter for bus creation. Use the Adapter block to implement an adapter. |
With an adapter, you can perform functions on the Interface Adapter dialog box:
|
Term | Definition | Application | More Information |
---|---|---|---|
physical subsystem | A physical subsystem is a Simulink® subsystem with Simscape™ connections. | A physical subsystem with Simscape connections uses a physical network approach suited for simulating systems with real physical components and represents a mathematical model. | Implement Component Behavior Using Simscape |
physical port | A physical port represents a Simscape physical modeling connector port called a Connection Port (Simscape). | Use physical ports to connect components in an architecture model or to enable physical systems in a Simulink subsystem. | Define Physical Ports on Component |
physical connector | A physical connector can represent a nondirectional conserving connection of a specific physical domain. Connectors can also represent physical signals. | Use physical connectors to connect physical components that represent features of a system to simulate mathematically. | Architecture Model with Simscape Behavior for a DC Motor |
physical interface | A physical interface defines the kind of
information that flows through a physical port. The same interface can be assigned to multiple
ports. A physical interface is a composite interface equivalent to a | Use a physical interface to bundle physical elements to describe a physical model using at least one physical domain. | Specify Physical Interfaces on Ports |
physical element | A physical element describes the
decomposition of a physical interface. A physical element is equivalent to a | Define the | Describe Component Behavior Using Simscape |
Term | Definition | Application | More Information |
---|---|---|---|
software architecture | A software architecture is a specialization of an architecture for software-based systems, including the description of software compositions, component functions, and their scheduling. | Use software architectures in System Composer to author software architecture models composed of software components, ports, and interfaces. Design your software architecture model, define the execution order of your component functions, simulate your design in the architecture level, and generate code. | |
software component | A software component is a specialization of a component for software entities, including its functions (entry points) and interfaces. | Implement a Simulink export-function, rate-based, or JMAAB model as a software component, simulate the software architecture model, and generate code. | |
software composition | A software composition is a diagram of software components and connectors that represents a composite software entity, such as a module or application. | Encapsulate functionality by aggregating or nesting multiple software components or compositions. | Modeling Software Architecture of Throttle Position Control System |
function | A function is an entry point that can be defined in a software component. | You can apply stereotypes to functions in software architectures, edit sample times, and specify the function period using the Functions Editor. | Author and Extend Functions for Software Architectures |
service interface | A service interface defines the functional interface between client and server components. Each service interface consists of one or more function elements. | Once you have defined a service interface in the Interface Editor, you can assign it to client and server ports using the Property Inspector. You can also use the Property Inspector to assign stereotypes to service interfaces. | |
function element | A function element describes the attributes of a function in a client-server interface. | Edit the function prototype on a function element to change the number and names of inputs and outputs of the function. Edit function element properties as you would edit other interface element properties. Function argument types can include built-in types as well as bus objects. You can specify function elements to support:
| systemcomposer.interface.FunctionElement |
function argument | A function argument describes the attributes of an input or output argument in a function element. | You can set the properties of a function argument in the Interface Editor just as you would any value type: | systemcomposer.interface.FunctionArgument |
class diagram | A class diagram is a graphical representation of a static structural model that displays unique architecture types of the software components optionally with software methods and properties. | Class diagrams capture one instance of each referenced model and show relationships between them. Any component diagram view can be optionally represented as a class diagram for a software architecture model. | Class Diagram View of Software Architectures |
Version History
Introduced in R2019a
See Also
Functions
addInterface
|moveInterface
|addPhysicalInterface
|removeInterface
|createInterface
|setName
|setInterface
|getInterface
|getInterfaceNames
|addElement
|removeElement
|getElement
|setName
|setType
|createOwnedType
|getSourceElement
|getDestinationElement
|systemcomposer.createDictionary
|systemcomposer.openDictionary
|saveToDictionary
|linkDictionary
|unlinkDictionary
|addReference
|removeReference
|makeOwnedInterfaceShared
|addValueType
|createInterface
|setName
|setDataType
|setDimensions
|setUnits
|setComplexity
|setMinimum
|setMaximum
|setDescription
Objects
systemcomposer.ValueType
|systemcomposer.interface.DataInterface
|systemcomposer.interface.DataElement
|systemcomposer.interface.PhysicalDomain
|systemcomposer.interface.PhysicalInterface
|systemcomposer.interface.PhysicalElement
|systemcomposer.interface.ServiceInterface
|systemcomposer.interface.FunctionArgument
|systemcomposer.interface.FunctionElement
Blocks
Tools
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