How can I interpolation values within a 3D matrix by ignoring zeros?
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I have a 3-D matrix, many values of which are zero but some of which have non-zero values in them.
I'd like to fill in the zeros by 'interpolating' or filling in based on the non-zero values. I don't want the zeros to go into the calculation of the interpolation, only the non-zero values, and these values should replace the non-zero values.
Respuestas (2)
Kelly Kearney
el 7 de Nov. de 2013
Editada: Kelly Kearney
el 7 de Nov. de 2013
x(x == 0) = NaN;
newx = inpaint_nans3(x);
Image Analyst
el 7 de Nov. de 2013
If you have the Image Processing Toolbox, use roifill(). Create your binaryImage like this:
binaryImage = image3D == 0;
Then fill
filledImage = roifill(image3d, binaryImage);
2 comentarios
Ajay
el 7 de Nov. de 2013
Image Analyst
el 7 de Nov. de 2013
The documentation didn't say that it was limited to 3D images, but maybe it is. In that case there's no built in method and you'll have to write your own.
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