checkCollision for robot has bug?

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xian ji
xian ji el 11 de Feb. de 2022
Respondida: Githin John el 22 de Feb. de 2022
clear
robot = loadrobot("universalUR5","DataFormat","row");
env1 = collisionBox(0.13,0.18,0.8);
env1.Pose(1, end) = 0.2;
env1.Pose(2, end) = 0.25;
env1.Pose(3, end) = 0.5;
worldCollisionArray = {env1};
check=[4.2696 -1.7233 -1.8058 -6.3723 1.6891 0.1011];
show(robot,check);
hold on
show(env1)
[isColliding,sepDist] = checkCollision(robot,check,worldCollisionArray,"IgnoreSelfCollision","on","Exhaustive","on");
I test this code,checkCollision function can not check Collision of between the UR5 robot and collisionBox.
  1 comentario
xian ji
xian ji el 11 de Feb. de 2022
[isColliding,sepDist] = checkCollision(robot,check,worldCollisionArray,"IgnoreSelfCollision","on","Exhaustive","on"); return 0

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Respuestas (1)

Githin John
Githin John el 22 de Feb. de 2022
Hi,
The wrong result you are seeing for checkCollision is because of some missing collision mesh files in the UR robots. Please find further details in this bug report.
Best,
Githin

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