Need help creating an object from surface triangles, vertices, and normals

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I have gotten the surface normals, triangles, and vertices from an imaging software for an object, and I was hoping to create the object from the given data in MATLAB to perform further analysis on the object. Is there an easy way to create this object? I have been trying to create the matrix Z that the surf(Z) function uses in order to recreate it and don't know if there is an easier way. The imaging software gives me multiple sets of coordinates in a nx3 matrix where n is the number of points. Thanks for any help!
Michael

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Michael J
Michael J el 24 de Feb. de 2015
If anyone else needs an answer to this question, I eventually found the trisurf function which worked

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