How to build a texture histogram?
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I want to build a texture histogram for different uniform local binary patterns[LBP] so i need ur help :(
6 comentarios
Walter Roberson
el 13 de En. de 2012
With which part, the calculating of a histogram, or the implementation of LBP ?
Ganesh
el 13 de En. de 2012
Walter Roberson
el 13 de En. de 2012
http://www.mathworks.com/matlabcentral/answers/25768-building-types-of-histograms
Walter Roberson
el 13 de En. de 2012
It appears there are different kinds of texture analysis that can be done. See for example http://www.mathworks.com/help/toolbox/images/f11-27972.html
Ganesh
el 13 de En. de 2012
Constantino Carlos Reyes-Aldasoro
el 19 de Jul. de 2018
Well, you need to know a bit more of what you are looking for. When you have 59 dimensions you will need to do some statistical processing, i.e. Feature Selection, either through direct selection (most discriminating dimensions), marginal distributions or principal component analysis. But this is beyond the texture analysis, which is what is generating your measurement space.
Have a look at this paper about Feature Selection with Texture Segmentation
Code is available in File Exchange:
https://uk.mathworks.com/matlabcentral/fileexchange/67931-multiresolution-texture-segmentation
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Más información sobre LBP - Local Binary Patterns en Centro de ayuda y File Exchange.
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