How can I get MEX function to return the right value?
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Below is an example of the MEX code I am trying to implement, I am wondering why does the code return different values instead of 5 5 5?
CODE:
#include "mex.h"
void merge(int x, float *y, int n){
for (int i = 0; i < n; i++){
y[i] = x;
}
}
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[])
{
double x;
float *y;
int n;
if(nrhs !=2 )
mexErrMsgTxt("Wrong number of input arguments.");
x = mxGetScalar(prhs[0]);
n = mxGetScalar(prhs[1]);
/* --- output --- */
plhs[0] = mxCreateDoubleMatrix(1, n, mxREAL);
y = (float *)mxGetPr(plhs[0]);
// mexPrintf("Before %30.25f\n", y);
merge(x,y,n);
mexPrintf("The first value is %30.25f\n", y[0]);
mexPrintf("The second value is %30.25f\n", y[1]);
mexPrintf("The third value is %30.25f\n", y[2]);
// return;
}
4 comentarios
Adam
el 12 de Sept. de 2016
Where in the algorithm is it suggested that 5 5 5 is in any way what is expected?
Cheryl Wong
el 12 de Sept. de 2016
Adam
el 12 de Sept. de 2016
And what result does it give?
Cheryl Wong
el 12 de Sept. de 2016
Respuesta aceptada
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