DIrection cosine matrix sequence question. Roll - pitch - moment.

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David Ahlmark
David Ahlmark el 1 de Feb. de 2017
Editada: John D'Errico el 1 de Feb. de 2017
Hello! When trying to first make a roll-pitch-moment and then another roll, it cannot convert the second transformation, the 3D plot goes into an unwanted direction.
[cosd(teta) 0 -sind(teta);[1 0 0 ;
0 cosd(phi) sind(phi);
0 -sind(phi) cosd(phi)]*
0 1 0 ;
sind(teta) 0 cosd(teta)]*Velocity_matrix=New_velocity_matrix
And then perform
[1 0 0 ;
0 cosd(phi) sind(phi);
0 -sind(phi) cosd(phi)]*New_velocity_matrix
it doesnt work but flips it with respect to inertial frame. Any suggestion? Kind regards
  1 comentario
Jan
Jan el 1 de Feb. de 2017
Editada: Jan el 1 de Feb. de 2017
I assume something went wrong during typing the message: The first matrix contains another matrix. Is this intented? Use the "{} Code" button for formatting. Thanks.

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Respuestas (1)

Jan
Jan el 1 de Feb. de 2017
Editada: Jan el 1 de Feb. de 2017
The code does exactly, what is defined mathematically. If this moves the vectors in an "unwanted direction", you want to do something else - but we cannot guess what it is.
A frequent problem with rotation matrices is the definition, if the rotate the vectors or the reference frame. Both points of view are valid, but the results differ. Does applying the transposed rotation matrices satisfy your needs?

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