How to change XTick Labels in a heatmap

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Stefanie Aebi
Stefanie Aebi el 25 de En. de 2018
Comentada: md mamunur rashid el 10 de Ag. de 2018
Hello I am trying to Change the X ticklabels of a heatmap plot. Apparently, the normal procedure over "xticklabels" is not supported for heatmaps. So I tried out a Workaround, which still has a bug. This is the example:
figure;
heatmap(my_matrix, 'Colormap', colorMap, 'ColorbarVisible', 'on', 'XLabel', 'Time', 'YLabel', 'September')
ax = gca;
axp = struct(ax);
axp.Axes.XTickLabel = num2cell(0:23)
This works in the first go, however if I then change the size of my figure (i.e. I expand to full screen), the X ticklabels return back to their original values (which is 1:24). I have also tried to adapt axp.XAxis.TickLabels, which has the same result. Could you give me a hint on what to do?

Respuesta aceptada

Sean de Wolski
Sean de Wolski el 25 de En. de 2018
Editada: Sean de Wolski el 25 de En. de 2018
The tick labels are deceptively called *data.
figure;
my_matrix = rand(3);
heatmap(my_matrix, 'Colormap', parula(3), 'ColorbarVisible', 'on', 'XLabel', 'Time', 'YLabel', 'September')
ax = gca;
ax.XData = ["Hello" "World" "Thursday"]
Or simply
heatmap(etc..., 'XData', ["Hello" "World" "Thursday"])
  2 comentarios
Stefanie Aebi
Stefanie Aebi el 25 de En. de 2018
Thanks a lot, that perfectly solves the problem.
md mamunur rashid
md mamunur rashid el 10 de Ag. de 2018
thanks for your answer

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Brendan Hamm
Brendan Hamm el 25 de En. de 2018
A heatmap stores the labels in the XDisplayLabels property. It is not a matlab.graphics.axis.Axes, but rather a matlab.graphics.chart.HeatMap which contains a hidden Axes. There is a reason you get the warning when you pass ax to struct and this is because you are seeing undocumented properties which you are not really meant to interact with. If you see this, you should probably be looking for a documented way of doing this, such as looking at the properties using:
properties(ax)
Here we see the documented property XDisplayLabels, and changing this gives the desires result.
ax.XDisplayLabels = num2cell(0:23);
So the moral of the story is that undocumented stuff is nice when you have no other options ... but this should be the last resort!

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