How to pass a variable to a function in GUI?
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Salad Box
el 26 de Feb. de 2018
Comentada: Salad Box
el 26 de Feb. de 2018
Hi,
Please see the graphs shown below.
In part A (the part which will execute when button is pressed), you can see that I am trying to load a .mat file. There is a variable called 'RGB' saved in this .mat file.
And in part B, I am also trying to use the same variable RGB without loading it again.However, the RGB from part A would not be passed to part B just like that.
I also tried in part A I wrote:
handles.RGB=RGB;
and in part B I wrote:
RGB= handles.RGB
But it didn't work. Could anyone help please?
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Stephen23
el 26 de Feb. de 2018
Editada: Stephen23
el 26 de Feb. de 2018
Rather than using the command syntax of load it is recommended to use the function syntax, and load into an output variable (which is a structure). This will make it more obvious that the data has been loaded into that callback's workspace only:
S = load('Picture.mat');
handles.RGB = S.RGB;
guidata(hObject, handles) % you forgot this!
Respuesta aceptada
Adam
el 26 de Feb. de 2018
Personally I use guidata if I am creating a GUIDE UI, but there are various different approaches in that link
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