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How do i get my textbox to display the given value of my variable??

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pongAxes = axes('color','black','XLim',[0 100],'YLim',[0 100]),...
annotation('textbox',[0.3,0.8,0.2,0.2],'color','white','dis(score(1))');
score = [0,0];
  4 comentarios
Sebastian Obwoya
Sebastian Obwoya el 3 de Oct. de 2019
Editada: Sebastian Obwoya el 3 de Oct. de 2019
I want an annotation. It was actually supposed to be written like:
annotation('textbox',[0.3,0.8,0.2,0.2],'string','(score(1))');
My purpose was to print out the first value (1) of my variable score[0,0] in my gamer, to make a scoreboard.
Rik
Rik el 3 de Oct. de 2019
In that case the sprintf command is what you're looking for, as the cyclist already suggested in his answer. Read the documentation for an overview of all available formatting options.

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the cyclist
the cyclist el 2 de Oct. de 2019
Editada: the cyclist el 4 de Oct. de 2019
I'm guesing that
dis(score(1))
is a variable you are trying to display. You need to convert that to a string -- just putting quotes around it won't work, as you have presumably discovered.
Try
sprintf('%8.2f',dis(score(1)))
to show what that string will look like. I'm guessing at the format. You could use '%d' if it is an integer, or try adjust the values I guessed at for a floating point. See the documentation for sprintf for lots of details.
You could also just use
num2str(dis(score(1)))

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