How to open a window after pushing a button

I could not find the right answer after a long search.
This is my script:
%% Create a figure window
fig=uifigure();
%% Create the 'PLAY GAME' push button
play_game = uibutton(fig,'push');
play_game.Text = 'PLAY GAME';
play_game.Position = [100, 490, 170, 50];
How can I open another window after pushing the 'play game' button?
Thanks

Respuestas (1)

Adam Danz
Adam Danz el 18 de Oct. de 2020
Editada: Adam Danz el 21 de Oct. de 2020
Check out the description for the ButtonPushedFcn in uibuttons.
play_game.ButtonPushedFcn = @(src, event)myPlaybackFunction(src, event)
function myPlaybackFunction(src, event)
% do stuff
end

2 comentarios

Cecilia Geroldi's answer moved here as a comment
I've done this:
play_game.ButtonPushedFcn = @(src, fig2)PlayGameFunction(src, fig2);
function PlayGameFunction(~,~)
% do stuff
fig2 = uifigure();
end
It works but I'm not sure if it is correct
Are you doing this in App Designer? If so, you should pass in the app (play_game?) handle like this,
play_game.ButtonPushedFcn = @(src, fig2)PlayGameFunction(app, src, fig2);
function PlayGameFunction(app,~,~)
% do stuff
end
Your function is just creating a uifigure. If that's what you want the "play game" button to do, then the approach looks file, outside of app designer and assuming you don't need the two inputs.

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R2020a

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Preguntada:

el 17 de Oct. de 2020

Comentada:

el 21 de Oct. de 2020

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