RayShapeArticle_FEX​.zip

Solving Large Geometric and Visualization Problems with GPU Computing in MATLAB
1,4K descargas
Actualizado 1 sep 2016

Ver licencia

It is often necessary to scale a technical computing problem involving a small amount of data to a much larger data set. Simply looping over each section of the data can become a computational bottleneck, especially if the application has to run in real time. MATLAB® offers several approaches for accelerating algorithms, including performing computations in parallel on multicore processors and GPUs. If you have an NVDIA GPU available, one approach is to leverage the parallel architecture and throughput of the GPU with Parallel Computing Toolbox TM. Certain classes of problems, especially in computational geometry and visualization, can be solved very efficiently on a GPU.
In this submission we will modify an algorithm to run on a GPU, and then solve a geometric problem involving millions of lines and shapes in under a second. We illustrate this approach using the problem of tracing light rays as they intersect with objects. This type of problem is present in a variety of applications, including scene rendering and medical imaging.
This code accompanies the article "Solving Large Geometric and Visualization Problems with GPU Computing in MATLAB" (http://www.mathworks.co.uk/company/newsletters/articles/solving-large-geometric-and-visualization-problems-with-gpu-computing-in-matlab.html)

Citar como

Paul Peeling (2024). RayShapeArticle_FEX.zip (https://www.mathworks.com/matlabcentral/fileexchange/46502-rayshapearticle_fex-zip), MATLAB Central File Exchange. Recuperado .

Compatibilidad con la versión de MATLAB
Se creó con R2014a
Compatible con cualquier versión
Compatibilidad con las plataformas
Windows macOS Linux
Categorías
Más información sobre GPU Computing en Help Center y MATLAB Answers.

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!
Versión Publicado Notas de la versión
1.3.0.1

Updated license

1.3.0.0

Corrected order of legend entries when running the benchmark scripts. Thanks to Vadim Bulitko for spotting this.
Added a high-resolution PDF version of the execution time comparison plots.

1.1.0.0

Added link to article.

1.0.0.0