Draw triangle on 3d mesh
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Hi, I have an irregualar 3d surface plot build just with faces and vertices. Now I want to select 3 random points from the plot and automatically draw a triangle with these corner points on top of the surface (so that the triangle nestles on the given 3D surface).
5 comentarios
Steven Lord
el 21 de Ag. de 2020
"Hi, I have an irregualar 3d surface plot build just with faces and vertices. Now I want to select 3 random points from the plot and automatically draw a triangle with these corner points on top of the surface (so that the triangle nestles on the given 3D surface)."
Respuestas (1)
darova
el 19 de Abr. de 2020
What about this?
function main
opengl software
h = surf(sphere(20));
axis vis3d
set([h gcf],'hittest','off') % не знаю почему
set(gca,'buttondownfcn',@func) % клацать только на 'axes'
function func(hobj,hev)
p = get(hobj,'currentpoint');
p
line(p(:,1),p(:,2),p(:,3),'marker','o')
4 comentarios
darova
el 19 de Abr. de 2020
Editada: darova
el 19 de Abr. de 2020
I want to explain you how does it work: you can't choose points you want directly. But you can pick some point and then calculate distances from this point to every existing points on plot. Having smallest distance using min you can choose closest point
Here is a simple script
x = rand(20,1);
y = rand(20,1);
plot(x,y,'.b')
p = ginput(1);
[~,ix] = min(pdist2(p,[x y]));
line(x(ix),y(ix),'marker','o')
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