problem with IF ELSE in push button GUI

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Akshaya
Akshaya el 24 de En. de 2013
hi
i'm trying to creat a gui. i'm stuck in a push button
function dft_pushbutton2_Callback(hObject, eventdata, handles)
if handles.current_data==handles.JEEP
filename='jeep1.wav';
else filename='bmwsuv1.wav';
end
[x sr1] = wavread(filename);
J = fft(x(1:1024));
f1 = linspace(0, sr1, length(J));
plot(f1(1:end/2+1), abs(J(1:end/2+1)))
what is wrong here ??? i'm not getting it..help
the problem is the else part doesn't work. if i swap only one works. i've a pop up menu with BMW and JEEP.push button for plotting signal works but push button for dft plotting doesn't.
  3 comentarios
Image Analyst
Image Analyst el 25 de En. de 2013
You have
handles.current_data=handles.BMW;
and you had:
handles.BMW=b;
which means handles.BMW and handles.current_data are both numerical arrays. So how could handles.current_data ever equal a string 'BMW'? One's a double array, and ones a character array.
Walter Roberson
Walter Roberson el 25 de En. de 2013
And also the code has two statements,
handles.current_data=handles.BMW;
handles.current_data=handles.JEEP;
so handles.current_data would be overwritten after being set to BMW

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Respuestas (1)

Image Analyst
Image Analyst el 24 de En. de 2013
What are handles.current_data, and handles.JEEP? Are those integer values you assigned? floating point numbers you assigned? strings you assigned? or tag properties of controls in your GUI? It matters. If they're strings you need to compare with strcmpi(). If they're numbers (even handles), we need to know how they were assigned.
  1 comentario
Akshaya
Akshaya el 24 de En. de 2013
thank you .... ho i'm totally new to gui ... the program without the gui works fine. this is what i declared in open func.
[b sr1] = wavread('bmwsuv1.wav');
handles.BMW=b;
[j sr1] = wavread('jeep1.wav');
handles.JEEP=j;
handles.current_data=handles.BMW;
handles.current_data=handles.JEEP;
% Choose default command line output for Car_gui
handles.output = hObject;
% Update handles structure
guidata(hObject, handles);
i don't know how to use compare

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