What algorithm is behind matlabs bwmorph skel function?
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Hi, I am trying to find the algorithm which is behind matlabs bwmorph skeleton function. is it done using opening and erosion or the distance transform?
Respuestas (3)
Steve Eddins
el 6 de Mayo de 2013
2 votos
bwmorph 'skel' uses the iterative thinning algorithm described on pages 170-171 of Haralick and Shapiro, Computer and Robot Vision, Volume I, Addison-Wesley, 1992.
1 comentario
Xin Zhang
el 30 de Jun. de 2020
Thank you very much.
Image Analyst
el 6 de Mayo de 2013
0 votos
You'll probably find it on Steve's blog: http://www.mathworks.com/searchresults/?search_submit=blogs&query=skeleton&submitButtonName.x=0&submitButtonName.y=0&q=skeleton&c[]=blogs
2 comentarios
the search link seems to be broken, does anyone know what the algorithm is behind the matlab's bwmorph skel? Is it Blum's (1964) thinning algorithm ( http://remus.ulbsibiu.ro/teaching/courses/docs/acs/Skeleton-Algorithm.pdf )?
Stephen Casey
el 6 de Mayo de 2013
0 votos
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Más información sobre Morphological Operations en Centro de ayuda y File Exchange.
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